For this visualization project, we were given the simple brief of creating a structure within an environment using primarily Photoshop, using the work style known as matte painting. To begin, three sketches were created to explore different feelings for the environment and establish the lighting and color scheme. After presenting the sketches, a vote determined which one would be developed further. To ensure accurate proportions, a 3D base was used as a reference during scene construction.
Given the project's flexibility, I took the opportunity to infuse a sense of fantasy. I envisioned a mountain valley where certain areas were drifting away. Also instead of a conventional building, I opted for an abstract structure situated on one of the floating islands. It was an enjoyable challenge to harmonize the different segments of the scene.
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