For this project, our primary goal was to create a short film using Unreal Engine 5. The key focus was on learning the basics of the software, enabling us to grasp most aspects of Unreal Engine. I utilized 3DS Max to create and set up the majority of the 3D meshes, which I later imported into Unreal Engine using Datasmith. Additionally, I incorporated a montage showcasing the interactive first-person mode, where I crafted interactable objects using Blueprints.
The main theme of my short film centers around an apartment building. It starts with a scene on a dark street and then transitions inside the building. An elevator, ready for use, takes the viewer up to a floor where a cozy and simple apartment is waiting to be explored. For the video editing process, I used the software Premiere Pro.
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